![]()
How to Make your Own
This tutorial was created 2002©Copyright Artwork by EssexGirl
For this tutorial I used:- Super Blade Pro you can get a free demo version Here
Sandy Blair's Simple filters you can get
Here
some images have been made smaller to shorten file size
This tutorial was written by request (hope it's ok Ona).
I want to concentrate here on showing
To make a preset you need 2 .bmp files, one of which is
|
|
Step 1. We will start with the texture.
If you have a seamfree tile that you want to use,
This is one that I made from a coloured tile
You are welcome to use this if you want to. Just
If you don't have a suitable image, you can use one
Open a new image, I have used 200 x 200 black (you can
Click on 'custom' from the drop down list.
I changed my brush size to 60, here again, you don't
|
|
Step 2. With my brush I drew a random pattern on the image. ![]()
You can use just white on the black background if
To finish turn it into a seamfree tile.
There are lots of other possibilities. You could
To give you an idea of something you could
|
|
Step 3. Now that you have your greyscale image it must be turned into a .bmp file. Go to File...Save as... in the dialogue box, navigate to the folder that you are going to save your presets in.
I keep all the presets that I have downloaded
When you have found the folder that you made for your The image can now be closed
|
|
Step 4. Now we need an environment. You can use any coloured picture(black and white are ok too), photo or a cropped selection of a photo. Here again you can make your own image if you want to. Which is what I am going to do next.
Open a new white image (I have used 200 x 200
To add a bit more interest I then went to
Save as a .bmp (in the same folder as your
|
|
Step 5. Now we will make a .q5q preset for SuperBladePro (or .q9q if you are using BladePro).
Open a new image, the size isn't
To save on file size I have cropped most of
The last preset that you opened will be the one
We want to use the .bmp files that we just made.
Navigate to the folder that you put your .bmp files
|
|
Step 6. Click on the environments box (I have arrowed it in green in the first screenshot in step 5), navigate to your folder again, this time open the environment that you just made. My texture and environment are shown here. ![]()
At this point you can play around with the sliders,
In this tutorial I am not dealing with their effects.
A great way to make presets is click on the dice
When I see something that looks good but is not quite
Here I moved the texture size down to 46
|
|
Step 7. Once you have found something you like, you will want to save it. Click in the button arrowed in this screenshot ![]()
In the dialogue box, navigate to the folder where you
Give your preset a name (make the name individual
|
|
Step 8. Here I have used the texture .bmp that I made from my tile (in step one), but kept the same environment that we have been using. I clicked the dice button a few times and decided to save this one.
Here again I have used the same environment,
The variations are endless, you can get many
|
|
I hope you enjoyed this tutorial. Thankyou to my great testers To see my other tutorials click Here
|
| If you wish to contact me you can find an email address to use included on my Site Map |